Socket.io — The Good, the Bad, and the Ugly

I have recently finished an implementation of socket.io server-side support for Play Framework. Naturally, I’ve become intimately familiar with the protocol, and I’ve formed a few opinions of it during the course of my efforts, which I’m going to share.

All reviews of technology are relative, relative to the things that the reviewer values in technology. Not everyone values the same things, and so this means that a review by someone who values different things to you is probably irrelevant to you. My reason for publishing this review is that there are a good number of people out there who share similar technology values to me, and so they will find this review useful as they evaluate whether Socket.io is right for them. For people that don’t share the same values as I do, there’s not really much point in reading this blog post, you’ll probably disagree with me, but the disagreement will most likely be a disagreement in values, not on Socket.io’s ability to meet those values. We can debate all day what set of values is right for software development, but this is not the blog post for that. https://goo.gl/G4Muye #DataIntegration #ML

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